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Dungeon Formulas

Every formula below uses these two conventions:

  • totalStats is the sum of your Power, Evasion, Precision and Hull, plus any stat points you have not assigned yet. It is then divided by 4.
  • BattlefieldBonuses is the bonus from the battlefield zones your squadron holds: the zone bonus matching that activity, plus any Global Dungeon Boost, added together.

Survivability

Your health pool is shared and carries over through all rooms within a dungeon level.

BaseHP = ((totalStats / 4) + Shield) * (1 + TechEvasion / 100 + TechHull / 100) * ClonesCount * (1 + BattlefieldBonuses / 100) * (1 + DragonLevel / 100)

The Dragon pet only applies while it is in an active pet slot. The number of clones you own multiplies your HP directly.

This base HP is then boosted through the Setup section inside Dungeons, plus the dungeon battle boost Technology skill:

FinalHP = BaseHP * (1 + battleBoost / 100) * (1 + battleTier / 100) * (1 + TechDungeonBattleBoost / 100)

Battle power

In battle and boss rooms you deal damage according to your weapon and bonuses.

BaseDamage = ((totalStats / 4) + Weapon) * (1 + TechPrecision / 100 + TechWeapon / 100) * (1 + BattlefieldBonuses / 100) * (1 + DragonLevel / 100)

FinalDamage = BaseDamage * (1 + battleBoost / 100) * (1 + battleTier / 100) * (1 + TechDungeonBattleBoost / 100)

Gather power

BaseGatherPower = (Laser + Probes) * (1 + TechRareResDrop / 100 + TechCommonResDrop / 100) * DroidsCount * (1 + BattlefieldBonuses / 100) * (1 + DogLevel / 100)

The Dog pet applies while active, and the number of droids you own multiplies your gather power directly.

FinalGatherPower = BaseGatherPower * (1 + gatherBoost / 100) * (1 + gatherTier / 100) * (1 + TechDungeonGatherBoost / 100)

Craft power

Crafting is the only activity with no ship slot of its own, so the total value of all six equipped items acts as a multiplier instead.

BaseCraftPower = CraftingLevel * (1 + EquippedGearValue / 1000) * (1 + CraftronBoost / 1000) * (1 + ForgeBonus / 100) * (1 + BattlefieldBonuses / 100) * (1 + CatLevel / 100)

Where EquippedGearValue is the sum of your Weapon, Shield, Laser, Probes, Engine and Sensors values. This means upgrading any piece of gear raises your crafting power, even pieces you would think are unrelated.

FinalCraftPower = BaseCraftPower * (1 + craftBoost / 100) * (1 + craftTier / 100) * (1 + TechDungeonCraftBoost / 100)

Explore power

BaseExplorePower = (Sensors + Engine) * (1 + TechVoyagerBoost / 100 + TechCosmicDustBoost / 100) * (1 + BattlefieldBonuses / 100) * (1 + OwlLevel / 100)

FinalExplorePower = BaseExplorePower * (1 + exploreBoost / 100) * (1 + exploreTier / 100) * (1 + TechDungeonExploreBoost / 100)

Radiation protection

Each point you invest in Radiation Protection for a room type is worth 10 protection in the run. Compare that against the requirement in Bonuses and Radiation to know how many points you need for the level you are pushing.

TL;DR:

  • The number of clones and droids you own multiplies your HP and gather power directly.
  • Pets only count while they are in an active slot.
  • All six equipped items feed your crafting power, not just the ones tied to crafting.