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Armory and donations

A squadron owns two stashes: a bank of resources that pays for every building, and an Armory of ship items its members lend each other.

Donating to the bank

The Inventory tab shows every currency the squadron holds next to what you are carrying. Type an amount, or click your own number to load everything you have, and press Donate.

You can donate the 20 gathering resources, credits, cosmic dust and stellar tokens. Quantum Cores and Catalyst Parts stay with you, they are never part of the squadron bank.

Remember

A donation is final. Nothing comes back out of the bank to a player, it can only be spent on buildings, Space Stations and system claims.

Donating is not the only way the bank grows. Taxes feed it too, and on most squadrons they bring in far more than donations do.

The NPC Trader

The NPC Trader button on the Inventory tab swaps one gathering resource of the bank for another, without a counterparty. It works like the NPC Trader of the market, with three differences:

  • It trades the squadron's resources, never yours, and what comes back stays in the bank.
  • It starts at a rate of 100 to 80: the squadron receives 80% of what it hands over.
  • The rate can be upgraded with the squadron's cosmic dust, 1% per level, up to level 20 where it swaps one for one and nothing is lost.

Common resources trade for common ones and rare for rare, with a minimum of 1,000 units per trade.

The first upgrade costs 25m cosmic dust and every level after that multiplies the cost by 1.4.

Any member can open the trader and see the current rate. Trading and upgrading need the leader or a rank with the Buildings permission, and both are written to the Logs tab.

The donations ranking

The Donations tab lists what each member has given, split into credits, cosmic dust, stellar tokens and the four resource families plus rares.

It counts donations only, never taxes. A member who quietly pays a high tax rate every hour can still sit at the bottom of this list, so read it as generosity on top of the rules, not as total contribution.

The Armory

The Armory holds ship items that members lend each other, which is how a squadron gets a new player into decent gear without anyone losing anything.

It starts with 12 slots and grows by 12 for every level of the Storage building.

Donating an item. From your Inventory, open the item and press Donate to armory. PvP gear and account bound items cannot be donated, and neither can anything while the Armory is full.

Borrowing. Any member can borrow, no permission needed. Only one member can hold an item at a time, and the Status column shows who took it and when. Press Return when you are done and it goes straight back, unequipped if you had it fitted.

Retrieving. The leader, or a rank with the Junkyard permission, can take an item out of the squadron for good. It lands in the inventory of whoever retrieved it and frees the slot. It also works on an item somebody is using: the item is pulled off them, unequipped, and they get a notification about it.

Remember

Borrowing and donating are open to everyone. Junkyard is the permission that makes an item leave the squadron permanently, so it belongs to whoever is trusted with cleaning out the Armory.

Anything that leaves you owing the squadron settles itself: leaving or being kicked sends every borrowed item back to the Armory automatically. See Members.

Donations, borrows and retrievals are all written to the Logs tab, with who did what and when.

TL;DR:

  • Donated currency is gone for good, it can only be spent by the squadron.
  • The NPC Trader swaps resources inside the bank at 80%, and cosmic dust upgrades raise that rate up to a one for one swap.
  • The Donations ranking ignores taxes, so it is not a picture of who contributes most.
  • The Armory starts at 12 slots and grows only through the Storage building.
  • One member holds a borrowed item at a time, and returning it is free.
  • Retrieve takes an item out of the squadron permanently, even out of another member's hands.